Captain Novolin - An action adventure game about diabetes
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Let me ask you an honest question. Was there ever a day in your life that you woke up from your bed, as a kid, and thought, "Hmmm, I'm feeling adventurous today. I think I want to go play an adventure game about DIABETES!", was there? Me neither.
Seriously. I don't think I'm alone in saying there's nothing adventurous about Diabetes. If ever I'm going to buy this game, it's probably for a gift to mock somebody who has diabetes. But since even I don't go to levels that low for a good laugh (much), I'll probably never buy anything like this.
Phalanx - The Enforce Fighter A-144
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So maybe that wasn't really their idea when they made the game, but the game cover sure makes up for the lack of information. Maybe the artist had something else in mind, but then again why the fuck would a space ship that's meant for going through ranks and ranks of vile enemies be encased in transparent plastic? Yeah, I thought so too. For better lubrication.
Phalanx 2 - The Hyper-Speed Shoutout in space.
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Phalanx 2.
AEROBIZ- As CEO, You Call The Shots.
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Make me play this game for one day straight and I'll be calling just one shot, preferably with a magnum, just to blow whatever's left of my brain out.
Three words: Crash and Burn.
Sonic Blast Man - The Arcade Hit
Then there's the SNES game. From a game of punching bag kickassery, you get a sidescrolling game with the same character, Sonic Blastman. Aside from the name and the look of the hero, there's not much in common.
Scratch that. There's nothing else in common. If you're going to make a game about a game with the premise of saving the world by simulating punching things and you take away the "punching things" part, then youre missing the fucking point. Nobody wants to play the arcade game because the character is cool. It's the other way around the character is cool because the game is cool to play with.
Ditch this shit.
1 comment:
Lol Diabeetus
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